Sharply diminishing returns the larger your slime party is. Can buy just 1 if you really want to save souls, as Crit/Speed max out relative early (still months) Once you have enough pet food to run all 4 Minion lab bars 24/7. Rapidly overwhelmed by gather bonuses post-350 Rapidly overwhelmed by gather speed bonuses post-350 Slowly overwhelmed by other bonuses after Stage 300+ Tapers off slowly as Minion Atk Spd rises One to save a layout of Baby Demons and one to load it.Ĥ0-50% extra Minion DPS. Gives you two buttons on the synergy page. Uses experiment to find a new recipe, if you have enough slime juice. You can toggle building and prestige on/off separately.)Īutomatically moves your Slime Party to the highest stage it can defeat. Once the target levels have been reached, it will prestige. Plaza Auto is unlocked in the Real Estate challenge ( You can set which buildings it will get and how high it will build them. Make Plaza Auto 0.5s faster for each upgrade (Base is 3.0s, cap 0.5s) = buy it 5 times to cap it You can choose for each dungeon by clicking the check mark/X next to the dungeon You can set it to buy either mana cap, refill or power upgrades.Īutomatically assigns pet food and pointsĪutomatically assigns Shadows to the Dungeon with the lowest completion time. Doesn't use other than the two mentioned.Īuto buys base mana upgrades in EXP Shop. It basically spams Q and A keys in Adventure. Does not affect Counter Timer.Īutomatically uses Basic Attack and Block when ready. Once the Troop Price or Wave Reset timer hits 0, you can manually start them when you want to. Getting all of these will allow you to save up to 4 custom input numbers.īattlefield doesn't work offline, so this helps players who spend time offline to catch up. Gives you more custom number input slots. Always buys the cheapest available.Īutomatically starts fights with World Boss. You can hand pick which normal building in Town it buys. Doesn't assign to Gathering.Įach level raises the number of town buildings bought of one type each second by 1 (base 1) It will first assign Demons to reproduction if it has room, then to one Boost you have chosen by right clicking. You can enable and disable conjuring left and right side spells or right click to pick them individually.Īutomatically assigns Demons when conjuring. Starts with cheapest and goes from top to bottom. If it's set on push and you die, it will automatically set itself to farm exp and move back stages.Įach level reduces the timer to perform conjurings You can control some of the idlers in the Settings tab, while others need to be toggled/interacted with in their relevant tabs.Įach level reduces the kills required to automatically change stage by 3 (base 10) Idlers automate different features in the game. Slime Auto Feeder triggers 5% earlier per levelĮach level reduces the Auto Quest Charge timer by 1 minute (base 5 min) +10% Drop and Monster Rarity in AdventureĪllows fishing multiple fish at once (Stacks with EXP Shop Bulk Fishing) Most items are unique and can be bought only once, but some of them can be bought several times. The consumables are paused while offline, but stay active after reincarnations and starting new challenges. Synergy Pots for 50% (base) Bonus to Syn Exp, Power and Progress Speed, (increase starts at s500)Īrena Pots for 50% (base) Bonus to War/DS Damage and Skills Speed, (increase starts at s600) Perks Pots for 50% (base) Bonus to Perk Points from Prestige and Baby Demons, (increase starts at s300)Ĭlasses Pots for 50% (base) Bonus to Classes Exp (Main and Sub), (increase starts at s300) Slimes Pots for 50% (base) Bonus to Slime Exp, Slime Adventure Exp & Juice, (increase starts at s200) M.E.D Pots for 50% (base) Bonus to Meditation, Essence, & Dungeon Damage, (increase starts at s100)įarming Pots for 50% (base) Bonus to Gathering Speed, Exp and Resources, (increase starts at s200) Reward Pots for 50% (base) Bonus to Gold & EXP, (increase starts at s100) Mana Pots for 50% (base) Bonus to Mana Power & Refill, (increase starts at s100) the bonuses are capped at 2000-10000% as a temporary measure until a permanent rework is completedĪnd increase by x1.2 (multiplicative) every 100 levels max stage reached (this life). Please update this section once you know what they are. Please note potion formulas have changed as of update 148.
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